AI Insights · Timothy · January 2022
Top 5 Fashion Games on iOS in Guatemala in Q4 2021
Explore the performance metrics of the top 5 fashion games on iOS in Guatemala during Q4 2021, including weekly downloads, revenue, and active users.
During Q4 2021, the top 5 fashion games on the iOS platform in Guatemala showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at each app's metrics:
Project Makeover by Magic Tavern, Inc. saw a fluctuating trend in weekly revenue, peaking at around $731 in mid-October and closing the quarter with approximately $672 in the last week of December. Weekly downloads experienced a downward trend, starting at 721 in late September and declining to about 201 by the end of December. Active users also followed a similar pattern, decreasing from about 4.3K in late September to roughly 3.3K at the end of the quarter.
Acrylic Nails!, published by Crazy Labs, did not generate any revenue during the quarter. However, the app saw a steady increase in weekly downloads, reaching a high of 376 in late November and maintaining around 350 downloads in the final week of December. Active users rose from 643 in late September to 849 by the end of December.
Hair Challenge from Rollic Games had minimal revenue, with a small peak of $4 in the last week of December. Weekly downloads showed positive momentum, increasing from 259 in late September to about 298 by the end of the quarter. The app maintained a stable active user base, starting at 1.6K and ending at 1.5K.
Nail Salon 3D by Lion Studios did not report any revenue. Weekly downloads initially fluctuated but showed a notable increase towards the end of the quarter, peaking at 290 in mid-December and closing at 279 by the last week. The number of active users demonstrated a similar trend, starting at 824 in late September and rising to 829 by the end of December.
Makeover Games: Makeup Salon, published by Salon™, showed a steady increase in weekly revenue, peaking at around $135 in late November and maintaining this level into the final week of December. Weekly downloads varied, with a high of 170 in early November and ending the quarter at 109. Active users showed fluctuations, starting at 88 in late September and ending at 82 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.